A Practical Guide to Level Design

A Practical Guide to Level Design
Author :
Publisher : CRC Press
Total Pages : 535
Release :
ISBN-10 : 9781000839593
ISBN-13 : 1000839591
Rating : 4/5 (93 Downloads)

Book Synopsis A Practical Guide to Level Design by : Benjamin Bauer

Download or read book A Practical Guide to Level Design written by Benjamin Bauer and published by CRC Press. This book was released on 2023-02-28 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming industry. This book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. This book includes essential chapters on topics such as social skills, soft skills, world-building, level design direction, production, as well as how to gain employment in the industry. This book will be of great interest to all level designers, content leads, and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry.


A Practical Guide to Level Design Related Books

A Practical Guide to Level Design
Language: en
Pages: 535
Authors: Benjamin Bauer
Categories: Computers
Type: BOOK - Published: 2023-02-28 - Publisher: CRC Press

DOWNLOAD EBOOK

Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level de
Game Design
Language: en
Pages: 420
Authors: Paul Schuytema
Categories: Computers
Type: BOOK - Published: 2007 - Publisher:

DOWNLOAD EBOOK

The author teaches game design from concept to delivery through the creation of a sample game using a simple scripting language called Lua and a DX9 game shell.
Level Design
Language: en
Pages: 408
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press

DOWNLOAD EBOOK

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique pers
System Design
Language: en
Pages: 264
Authors: Andreas Gerstlauer
Categories: Technology & Engineering
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

System Design: A Practical Guide with SpecC presents the system design flow following a simple example through the whole process in an easy-to-follow, step-by-s
An Architectural Approach to Level Design
Language: en
Pages: 474
Authors: Christopher W. Totten
Categories: Computers
Type: BOOK - Published: 2018-09-03 - Publisher: CRC Press

DOWNLOAD EBOOK

Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi