Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design
Author :
Publisher : CRC Press
Total Pages : 296
Release :
ISBN-10 : 9781351731133
ISBN-13 : 1351731130
Rating : 4/5 (33 Downloads)

Book Synopsis Principles of Game Audio and Sound Design by : Jean-Luc Sinclair

Download or read book Principles of Game Audio and Sound Design written by Jean-Luc Sinclair and published by CRC Press. This book was released on 2020-04-28 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.


Principles of Game Audio and Sound Design Related Books

Principles of Game Audio and Sound Design
Language: en
Pages: 296
Authors: Jean-Luc Sinclair
Categories: Games & Activities
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press

DOWNLOAD EBOOK

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
Principles of Game Audio and Sound Design
Language: en
Pages: 296
Authors: Jean-Luc Sinclair
Categories: Computers
Type: BOOK - Published: 2020 - Publisher: Focal Press

DOWNLOAD EBOOK

"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guid
Game Audio Programming 4
Language: en
Pages: 0
Authors: Guy Somberg
Categories: Computer game music
Type: BOOK - Published: 2023 - Publisher:

DOWNLOAD EBOOK

This book is dedicated to the art of game audio programming. With more than 15 chapters written by some of the top game audio programmers and sound designers in
Unity Game Audio Implementation
Language: en
Pages: 423
Authors: Andrew Coggan
Categories: Games & Activities
Type: BOOK - Published: 2021-12-30 - Publisher: CRC Press

DOWNLOAD EBOOK

Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never
Game Audio Programming 2
Language: en
Pages: 355
Authors: Guy Somberg
Categories: Computers
Type: BOOK - Published: 2018-08-30 - Publisher: CRC Press

DOWNLOAD EBOOK

Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming