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Real-Time Shadows
Language: en
Pages: 384
Authors: Elmar Eisemann
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press

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Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In rec
Ray Tracing Gems
Language: en
Pages: 622
Authors: Eric Haines
Categories: Computers
Type: BOOK - Published: 2019-02-25 - Publisher: Apress

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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers
GPU Gems 2
Language: en
Pages: 814
Authors: Matt Pharr
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Addison-Wesley Professional

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More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.
Real-Time Rendering
Language: en
Pages: 1046
Authors: Tomas Akenine-Möller
Categories: Computers
Type: BOOK - Published: 2019-01-18 - Publisher: CRC Press

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Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the adve
Shadows
Language: en
Pages: 242
Authors: Roberto Casati
Categories: History
Type: BOOK - Published: 2004-08-10 - Publisher: Vintage

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In this original, wide-ranging, and endlessly thought-provoking work of popular nonfiction, a leading science writer uncovers the pervasive presence of shadows