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Serious Games and Edutainment Applications
Language: en
Pages: 702
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2017-03-03 - Publisher: Springer

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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
Serious Games and Edutainment Applications
Language: en
Pages: 502
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2011-12-10 - Publisher: Springer Science & Business Media

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The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a
Serious Games and Edutainment Applications
Language: en
Pages: 502
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2011-12-09 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a
Serious Games and Edutainment Applications
Language: en
Pages: 504
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2014-03-02 - Publisher: Springer

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The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a
Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 496
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

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Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor