The Business and Culture of Digital Games

The Business and Culture of Digital Games
Author :
Publisher : SAGE
Total Pages : 198
Release :
ISBN-10 : 1412900476
ISBN-13 : 9781412900478
Rating : 4/5 (76 Downloads)

Book Synopsis The Business and Culture of Digital Games by : Aphra Kerr

Download or read book The Business and Culture of Digital Games written by Aphra Kerr and published by SAGE. This book was released on 2006-04-06 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory, and economics, Aphra Kerr explores this all-pervasive, but under-theorized, aspect of our media environment.


The Business and Culture of Digital Games Related Books

The Business and Culture of Digital Games
Language: en
Pages: 198
Authors: Aphra Kerr
Categories: Games & Activities
Type: BOOK - Published: 2006-04-06 - Publisher: SAGE

DOWNLOAD EBOOK

This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory, and econom
The Business and Culture of Digital Games
Language: en
Pages: 177
Authors: Aphra Kerr
Categories: Computer games
Type: BOOK - Published: 2006 - Publisher:

DOWNLOAD EBOOK

This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory and economi
Digital Play
Language: en
Pages: 388
Authors: Stephen Kline
Categories: Business & Economics
Type: BOOK - Published: 2003 - Publisher: McGill-Queen's Press - MQUP

DOWNLOAD EBOOK

In a marketplace that demands perpetual upgrades, the survival of interactive play ultimately depends on the adroit management of negotiations between game prod
Computer Games and New Media Cultures
Language: en
Pages: 694
Authors: Johannes Fromme
Categories: Education
Type: BOOK - Published: 2012-06-14 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity
Synthetic Worlds
Language: en
Pages: 344
Authors: Edward Castronova
Categories: Computers
Type: BOOK - Published: 2008-09-15 - Publisher: University of Chicago Press

DOWNLOAD EBOOK

From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the enter