The Meaning of Video Games

The Meaning of Video Games
Author :
Publisher : Routledge
Total Pages : 208
Release :
ISBN-10 : 9781135902179
ISBN-13 : 1135902178
Rating : 4/5 (79 Downloads)

Book Synopsis The Meaning of Video Games by : Steven E. Jones

Download or read book The Meaning of Video Games written by Steven E. Jones and published by Routledge. This book was released on 2008-04-11 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Meaning of Video Games takes a textual studies approach to an increasingly important form of expression in today’s culture. It begins by assuming that video games are meaningful–not just as sociological or economic or cultural evidence, but in their own right, as cultural expressions worthy of scholarly attention. In this way, this book makes a contribution to the study of video games, but it also aims to enrich textual studies. Early video game studies scholars were quick to point out that a game should never be reduced to merely its "story" or narrative content and they rightly insist on the importance of studying games as games. But here Steven E. Jones demonstrates that textual studies–which grows historically out of ancient questions of textual recension, multiple versions, production, reproduction, and reception–can fruitfully be applied to the study of video games. Citing specific examples such as Myst and Lost, Katamari Damacy, Halo, Façade, Nintendo’s Wii, and Will Wright’s Spore, the book explores the ways in which textual studies concepts–authorial intention, textual variability and performance, the paratext, publishing history and the social text–can shed light on video games as more than formal systems. It treats video games as cultural forms of expression that are received as they are played, out in the world, where their meanings get made.


The Meaning of Video Games Related Books

The Meaning of Video Games
Language: en
Pages: 208
Authors: Steven E. Jones
Categories: Social Science
Type: BOOK - Published: 2008-04-11 - Publisher: Routledge

DOWNLOAD EBOOK

The Meaning of Video Games takes a textual studies approach to an increasingly important form of expression in today’s culture. It begins by assuming that vid
The Psychology of Video Games
Language: en
Pages: 105
Authors: Celia Hodent
Categories: Psychology
Type: BOOK - Published: 2020-10-07 - Publisher: Routledge

DOWNLOAD EBOOK

What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psycholog
Well Played 1.0
Language: en
Pages: 444
Authors: Drew Davidson
Categories: Video games
Type: BOOK - Published: 2009-01-01 - Publisher: Lulu.com

DOWNLOAD EBOOK

Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well don
Cultural Code
Language: en
Pages: 345
Authors: Phillip Penix-Tadsen
Categories: Games & Activities
Type: BOOK - Published: 2016-02-12 - Publisher: MIT Press

DOWNLOAD EBOOK

How culture uses games and how games use culture: an examination of Latin America's gaming practices and the representation of the region's cultures in games. V
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 256
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

DOWNLOAD EBOOK

James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With thi