Related Books

Understanding Motion Capture for Computer Animation and Video Games
Language: en
Pages: 268
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2000 - Publisher: Morgan Kaufmann

DOWNLOAD EBOOK

Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of a
Understanding Motion Capture for Computer Animation
Language: en
Pages: 276
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier

DOWNLOAD EBOOK

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security
The Mocap Book
Language: en
Pages: 50
Authors: Ricardo Tobon
Categories: Computers
Type: BOOK - Published: 2010 - Publisher: Foris Force

DOWNLOAD EBOOK

An in-depth guide to the process of digitizing motions from the acquisitions stages all the way to the animation enhancement and file integration phases. Provid
MoCap for Artists
Language: en
Pages: 232
Authors: Midori Kitagawa
Categories: Computers
Type: BOOK - Published: 2020-10-14 - Publisher: CRC Press

DOWNLOAD EBOOK

Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of
Game Anim
Language: en
Pages: 307
Authors: Jonathan Cooper
Categories: Computers
Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press

DOWNLOAD EBOOK

The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat